se poser @codefactor

This commit is contained in:
Histmy 2023-08-20 18:20:03 +02:00
parent 55e2acd5f5
commit 8dbeed897e
3 changed files with 3 additions and 4 deletions

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@ -1,7 +1,7 @@
// Cokoliv co má něco společnýho s vojsem // Cokoliv co má něco společnýho s vojsem
import { getVoiceConnection } from "@discordjs/voice"; import { getVoiceConnection } from "@discordjs/voice";
import { ChannelType, GuildMember, Message, VoiceBasedChannel, VoiceChannel, VoiceState } from "discord.js"; import { ChannelType, GuildMember, Message, VoiceChannel, VoiceState } from "discord.js";
import { emouty } from "../utils/emotes"; import { emouty } from "../utils/emotes";
import { CClient, Modul } from "../utils/types"; import { CClient, Modul } from "../utils/types";
import { log, rand } from "../utils/utils"; import { log, rand } from "../utils/utils";

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@ -1,7 +1,6 @@
import { StreamType, VoiceConnection } from "@discordjs/voice"; import { VoiceConnection } from "@discordjs/voice";
import { Awaitable, BaseMessageOptions, Client, ClientEvents, ClientPresenceStatusData, CommandInteraction, Message, MessageCreateOptions, MessagePayload, User } from "discord.js"; import { Awaitable, BaseMessageOptions, Client, ClientEvents, ClientPresenceStatusData, CommandInteraction, Message, MessageCreateOptions, MessagePayload, User } from "discord.js";
import { EventEmitter } from "events"; import { EventEmitter } from "events";
import { Readable } from "node:stream";
export type RunFunkce = (message: Message, argumenty: string) => Awaitable<string | MessagePayload | MessageCreateOptions | void>; export type RunFunkce = (message: Message, argumenty: string) => Awaitable<string | MessagePayload | MessageCreateOptions | void>;
export type InteractionRunFunkce = (interaction: CommandInteraction) => Awaitable<string | BaseMessageOptions | void>; export type InteractionRunFunkce = (interaction: CommandInteraction) => Awaitable<string | BaseMessageOptions | void>;

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@ -66,7 +66,7 @@ export const novejJoin = (guild: Guild, channelId: string) => new Promise<boolea
// Z nějakýho neznámího důvodu se nepodařilo přepojit, prostě vytvoříme nový připojení // Z nějakýho neznámího důvodu se nepodařilo přepojit, prostě vytvoříme nový připojení
// log(new Error("jo tak tuto nechapu")); // log(new Error("jo tak tuto nechapu"));
novejLeave(guildId); novejLeave(guildId);
}; }
} }
const conn = joinVoiceChannel({ const conn = joinVoiceChannel({