diff --git a/src/gfx/renderer.hpp b/src/gfx/renderer.hpp index 5c13b2b..011ab56 100644 --- a/src/gfx/renderer.hpp +++ b/src/gfx/renderer.hpp @@ -42,11 +42,11 @@ namespace gfx std::shared_ptr portal_vao_; void SetupPortalVAO(); - size_t max_portal_recursion_ = 24; + size_t max_portal_recursion_ = 10; // Minimum distance to portal mesh from eye // If the distance is smaller, portal plane is shifted to avoid clipping by near plane - float min_portal_distance_ = 0.01f; + float min_portal_distance_; glm::mat4 proj_;