cmake_minimum_required(VERSION 3.15) project(PortalGame) # Enable C++17 set(CMAKE_CXX_STANDARD 17) set(CMAKE_CXX_STANDARD_REQUIRED ON) # Add src directory add_executable(PortalGame src/main.cpp) # Platform-specific SDL2 handling if(EMSCRIPTEN) # Emscripten provides SDL2 via its system libraries message(STATUS "Target platform: WebAssembly (Emscripten)") set(CMAKE_EXECUTABLE_SUFFIX ".html") # Optional: build HTML page target_link_options(PortalGame PRIVATE "-sUSE_SDL=2" "-sASYNCIFY" "--preload-file assets" ) else() # Native platform find_package(SDL2 REQUIRED) target_include_directories(PortalGame PRIVATE ${SDL2_INCLUDE_DIRS}) target_link_libraries(PortalGame PRIVATE ${SDL2_LIBRARIES}) endif()