PortalGame

TODO

Fix known issues:

  • Fix apparently incorrect light radius of lights visible through scaled portals
  • Fix GL_LINEAR_MIPMAP_LINEAR error
  • Use cached textures when loading meshes instead of always loading the textures again for each mesh

Add new features:

  • Text and UI rendering
  • Static models
  • Dynamic entities
  • Dynamic lights
Description
No description provided
Readme 661 KiB
Languages
Java 58.3%
C++ 36.6%
Python 3.5%
CMake 1.2%
HTML 0.4%