TSR_ECS/main/scripts/autoexec.lua
2023-12-29 20:03:34 +01:00

33 lines
651 B
Lua

g_require("scripts/thread.lua")
g_require("scripts/input.lua")
g_require("scripts/player.lua")
g_require("scripts/npc.lua")
print("autoexec")
inputmap["KEY_W"] = "forward"
inputmap["KEY_S"] = "backward"
inputmap["KEY_A"] = "left"
inputmap["KEY_D"] = "right"
local player = ent_spawn(-1, 1, 0, 0, 0, 0, 1, 1, 1)
mdl_set(player, "models/test_skeletal.mdl.json")
local playercamera = false
setupplayer(player)
onkeypress["KEY_T"] = function ()
if playercamera then
g_detachcamera()
else
g_attachcamera(player, 0, 1, 0)
end
playercamera = not playercamera
end
for i = 1, 10 do
spawnnpc(1 + i, 1, 0, player)
end