From 54fafc4770a5b6b5573bf5a2aa722e09021bb3c0 Mon Sep 17 00:00:00 2001 From: tovjemam Date: Thu, 8 Jan 2026 22:35:08 +0100 Subject: [PATCH] Fix missing returns causing crashes on emscripten --- src/gameview/vehicleview.cpp | 1 + src/net/utils.hpp | 2 ++ 2 files changed, 3 insertions(+) diff --git a/src/gameview/vehicleview.cpp b/src/gameview/vehicleview.cpp index 0495c3a..048b9ce 100644 --- a/src/gameview/vehicleview.cpp +++ b/src/gameview/vehicleview.cpp @@ -122,4 +122,5 @@ bool game::view::VehicleView::ProcessUpdateMsg(net::InMessage& msg) wheel.steering = i < 2 ? steering : 0.0f; } + return true; } diff --git a/src/net/utils.hpp b/src/net/utils.hpp index d78e04a..26c3622 100644 --- a/src/net/utils.hpp +++ b/src/net/utils.hpp @@ -45,6 +45,8 @@ inline bool ReadRotation(InMessage& msg, glm::quat& q) float w = glm::sqrt(glm::max(0.0f, 1.0f - glm::dot(v, v))); q = glm::quat(w, v.x, v.y, v.z); + + return true; } inline bool ReadTransform(InMessage& msg, Transform& trans)