From 5b5b6e66ab96dd723add08888b000261872d61d2 Mon Sep 17 00:00:00 2001 From: tovjemam Date: Thu, 11 Jun 2026 21:09:36 +0200 Subject: [PATCH] Fix vehicle steering not reset after driver leaves --- src/game/drivable_vehicle.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/game/drivable_vehicle.cpp b/src/game/drivable_vehicle.cpp index f3b7048..5c7c12c 100644 --- a/src/game/drivable_vehicle.cpp +++ b/src/game/drivable_vehicle.cpp @@ -53,7 +53,6 @@ void game::DrivableVehicle::Use(PlayerCharacter& character, uint32_t target_id) PlaySound("cardoor", 1.0f, RandomFloat(0.9f, 1.1f)); } - void game::DrivableVehicle::SetRideableInput(PlayerInputFlags in) { SetInputs(MapPlayerInputToVehicleInput(in)); @@ -64,6 +63,7 @@ void game::DrivableVehicle::OnPassengerChanged(size_t seat_idx, HumanCharacter* if (seat_idx == 0 && !passenger) { // driver left + SetSteering(false, 0.0f); SetInputs(0); } }