REturn margin to shape hull
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@ -133,10 +133,8 @@ std::shared_ptr<const assets::Model> assets::Model::LoadFromFile(const std::stri
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{
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{
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temp_hull->recalcLocalAabb();
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temp_hull->recalcLocalAabb();
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// Optional but recommended
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auto shape_hull = std::make_unique<btShapeHull>(temp_hull.get());
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auto shape_hull = std::make_unique<btShapeHull>(temp_hull.get());
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// shape_hull->buildHull(temp_hull->getMargin());
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shape_hull->buildHull(temp_hull->getMargin());
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shape_hull->buildHull(0.01f);
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model->cshape_ = std::make_unique<btConvexHullShape>((btScalar*)shape_hull->getVertexPointer(), shape_hull->numVertices(), sizeof(btVector3));
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model->cshape_ = std::make_unique<btConvexHullShape>((btScalar*)shape_hull->getVertexPointer(), shape_hull->numVertices(), sizeof(btVector3));
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}
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}
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