From b74417debd71c01c974f5acd0c9501524b41cd3a Mon Sep 17 00:00:00 2001 From: tovjemam Date: Sat, 20 Jun 2026 20:46:25 +0200 Subject: [PATCH] Change npc make enemy chances --- src/game/npc_character.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/game/npc_character.cpp b/src/game/npc_character.cpp index 40fc24e..d3151a2 100644 --- a/src/game/npc_character.cpp +++ b/src/game/npc_character.cpp @@ -79,20 +79,20 @@ void game::NpcCharacter::SpawnLoot() void game::NpcCharacter::MakeEnemy(net::EntNum enemy_num) { // it must have been a mistake - if (Chance(0.1f)) + if (Chance(0.05f)) { return; } // cant switch enemies that fast auto time = GetWorld().GetTime(); - if (enemy_num != enemy_num_ && time - enemy_time_ < 5000) + if (enemy_num_ > 0 && enemy_num != enemy_num_ && time - enemy_time_ < 5000) { return; } // increase anger - if (Chance(0.7f)) + if (Chance(0.85f)) { follow_enemy_ = true; }