Fix passenger exit in garage
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@ -125,7 +125,7 @@ void game::Game::MovePlayerToWorld(Player& player, EnterableWorld& world, bool w
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float yaw)
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{
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auto& player_info = GetPlayerInfo(player);
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MovePlayerToWorld(player_info, &world, pos, yaw, true);
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MovePlayerToWorld(player_info, &world, pos, yaw, with_vehicle);
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}
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void game::Game::BroadcastChat(const std::string& text)
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