Temporarily make obj bounding boxes bigger so big objects dont disappear

This commit is contained in:
tovjemam 2026-02-12 15:33:27 +01:00
parent c458fab429
commit c0d754ac68

View File

@ -58,8 +58,8 @@ std::shared_ptr<const assets::Map> assets::Map::LoadFromFile(const std::string&
obj.node.UpdateMatrix();
obj.aabb.min = trans.position - glm::vec3(1.0f);
obj.aabb.max = trans.position + glm::vec3(1.0f);
obj.aabb.min = trans.position - glm::vec3(10.0f);
obj.aabb.max = trans.position + glm::vec3(10.0f);
std::string flag;
while (iss >> flag)