From fc6cb1c735dd972dbb952d96fe30720ae274e9be Mon Sep 17 00:00:00 2001 From: tovjemam Date: Sat, 14 Mar 2026 21:42:11 +0100 Subject: [PATCH] Fix sampler3D precision for webgl --- src/gfx/shader_sources.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/gfx/shader_sources.cpp b/src/gfx/shader_sources.cpp index 85d7c94..f33f419 100644 --- a/src/gfx/shader_sources.cpp +++ b/src/gfx/shader_sources.cpp @@ -226,7 +226,7 @@ LIGHT_MATRICES_GLSL COMPUTE_LIGHTS_GLSL R"GLSL( -uniform sampler3D u_deform_tex; +uniform mediump sampler3D u_deform_tex; uniform mat3 u_deform_info; out vec2 v_uv;