zbyv
|
6341db8ff0
|
Move usetargets to world from openworld
|
2026-03-18 19:39:44 +01:00 |
|
tovjemam
|
5a4574532e
|
Remove format because gcc 11 🙂
|
2026-03-14 23:07:56 +01:00 |
|
tovjemam
|
2ee6d61231
|
Add messages on player join/leave
|
2026-03-14 22:45:06 +01:00 |
|
tovjemam
|
9bc8984a21
|
Increase destructible respawn to 120s
|
2026-03-14 22:40:33 +01:00 |
|
tovjemam
|
c6d9a2cd77
|
Version check & login form init
|
2026-03-14 20:31:48 +01:00 |
|
tovjemam
|
e1f9212d3c
|
"Sprinting"
|
2026-03-14 19:15:28 +01:00 |
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tovjemam
|
473de216f2
|
Add cow_static to random vehicle model pool
|
2026-03-14 18:59:57 +01:00 |
|
zbyv
|
e4aded6099
|
Remake input, add test menu and debug info
|
2026-03-11 22:06:54 +01:00 |
|
tovjemam
|
3e284af672
|
Vehicle deform
|
2026-03-06 22:32:45 +01:00 |
|
tovjemam
|
c08675bdaa
|
Optimize sleeping vehicles
|
2026-03-01 18:21:14 +01:00 |
|
tovjemam
|
d5deb30fb9
|
Entity: dont send nametag if same
|
2026-03-01 18:19:18 +01:00 |
|
tovjemam
|
84a8d269de
|
Optimize entity updates
|
2026-03-01 16:40:57 +01:00 |
|
tovjemam
|
02e779fc70
|
Take into account parameters of destructibles (threshold/mass)
|
2026-03-01 12:28:49 +01:00 |
|
tovjemam
|
55efcceaf0
|
Some sound effects
|
2026-02-28 19:35:14 +01:00 |
|
tovjemam
|
986cbc12a6
|
Destructible objects pt. 2
|
2026-02-27 22:36:23 +01:00 |
|
tovjemam
|
d6947a79d6
|
Destructible objs pt. 1
|
2026-02-27 18:32:20 +01:00 |
|
tovjemam
|
9b1be68bcd
|
Sitting in vehicles
|
2026-02-21 20:59:59 +01:00 |
|
tovjemam
|
42e0f56c6c
|
Fix segfault
|
2026-02-20 21:29:46 +01:00 |
|
tovjemam
|
26bb9b802f
|
Vehicle seats & Remake openworld logic
|
2026-02-15 17:30:11 +01:00 |
|
tovjemam
|
bbf2788627
|
Attachable entities, no physics characters, basic vehicle drivers
|
2026-02-14 19:57:03 +01:00 |
|
tovjemam
|
fd3f981ec0
|
Proper AABBs of chunks&objs, camera sweep test
|
2026-02-12 23:15:35 +01:00 |
|
tovjemam
|
698bcafec0
|
Character clothes
|
2026-02-12 18:42:28 +01:00 |
|
tovjemam
|
bdd2e2eefc
|
Character improvements including animation blending, interpolation & delta encoding
|
2026-02-11 19:20:00 +01:00 |
|
tovjemam
|
374fdb1077
|
Skinning
|
2026-02-11 14:31:46 +01:00 |
|
tovjemam
|
6396f94783
|
CCT, skeletons and anims init
|
2026-02-09 17:22:49 +01:00 |
|
tovjemam
|
f8ef0c55d0
|
Change vehicle handling and steering
|
2026-02-03 21:33:17 +01:00 |
|
tovjemam
|
01b2dd8bd3
|
Chunk render distance, simulation stuff and other
|
2026-02-03 14:20:55 +01:00 |
|
tovjemam
|
0cc61ec358
|
Beam rendering, max entity distance and other stuff
|
2026-02-01 00:17:36 +01:00 |
|
tovjemam
|
4b04a77e7e
|
Big amount of stuff but especially map partitioning, better bot AI and nametags
|
2026-01-31 17:57:26 +01:00 |
|
tovjemam
|
faa02c4005
|
Add bots
|
2026-01-22 00:16:42 +01:00 |
|
tovjemam
|
0e40d6b92c
|
Add benchmark bots
|
2026-01-20 15:56:28 +01:00 |
|
tovjemam
|
2f456fe8ba
|
Make update send only delta
|
2026-01-20 15:56:14 +01:00 |
|
tovjemam
|
7e1496bd70
|
New cars, static model rendering and stuff
|
2026-01-19 18:10:24 +01:00 |
|
tovjemam
|
899b0f990c
|
Remove "controllable" and other stuff
|
2026-01-15 01:34:48 +01:00 |
|
tovjemam
|
dd48dcaed6
|
Various stuff 14.1.
|
2026-01-14 23:33:53 +01:00 |
|
tovjemam
|
421fbdd710
|
Add vehicle sound sjeta
|
2026-01-09 23:13:35 +01:00 |
|
tovjemam
|
d158a2c371
|
6.1.
|
2026-01-06 14:48:38 +01:00 |
|
tovjemam
|
f2d9a02b6d
|
Monstertruck racing
|
2026-01-02 22:19:29 +01:00 |
|
tovjemam
|
370a2f60d0
|
1.1.
|
2026-01-02 14:52:18 +01:00 |
|
tovjemam
|
a80e405b3e
|
Init
|
2025-12-29 21:33:54 +01:00 |
|