17 lines
165 B
C++
17 lines
165 B
C++
#pragma once
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#include <glm/glm.hpp>
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namespace gfx
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{
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struct DeformGridInfo
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{
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glm::vec3 min;
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glm::vec3 max;
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glm::ivec3 res;
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float max_offset;
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};
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} |