fekalnigtacko/src/assets/vehicle_tuning_list.hpp
2026-03-20 20:36:33 +01:00

27 lines
386 B
C++

#pragma once
#include <string>
#include <vector>
#include <cstdint>
#include <memory>
namespace assets
{
struct VehicleWheelPreset
{
uint32_t price;
std::string displayname;
std::string model;
};
struct VehicleTuningList
{
std::vector<VehicleWheelPreset> wheels;
static std::unique_ptr<const VehicleTuningList> LoadFromFile(const std::string& filename);
};
}