Fix sampler3D precision for webgl
This commit is contained in:
parent
c6d9a2cd77
commit
fc6cb1c735
@ -226,7 +226,7 @@ LIGHT_MATRICES_GLSL
|
||||
COMPUTE_LIGHTS_GLSL
|
||||
R"GLSL(
|
||||
|
||||
uniform sampler3D u_deform_tex;
|
||||
uniform mediump sampler3D u_deform_tex;
|
||||
uniform mat3 u_deform_info;
|
||||
|
||||
out vec2 v_uv;
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user